R.U.S.E. Review

Game: R.U.S.E.

Developer: Eugen Systems

Publisher: Ubisoft

Available On: Xbox 360, PS3, PC (Reviewed on Xbox 360)

Real time strategy games are having a slight renaissance at present,with StarCraft II (obviously) doing  incredibly well and Cid Meier’s Civilization V just around the corner. Ubisoft’s R.U.S.E. aims to muscle in on that territory with an interesting storyline and a twist to the gameplay. Does it succeed or fall flat?  Read on to find out.

rusescreen1 STORY: The story takes place during World War II and is split into two areas.  First of all you will take control of Major Sheridan of the US Army, battling his way to get to Germany.  You will also play as General Major Von Richter who is trying to uncover a traitor in the German army, whilst striving for military greatness.  You will encounter other forms of military (such as the British, French and Soviet armies) along the way too.

GRAPHICS: First impressions, from the cut-scenes that kick off the campaign are quite favourable, but once you get into the actual game itself the visuals fall rather flat.  You can zoom in and out, but whether you zoom the camera right in or out…it all looks rather bland, even the explosions!   The actual gameplay usually takes place right after a cut-scene and it’s a nice touch that if you zoom all the way out you can just about see the war room.  RTS games are never really about graphical fidelity anyway, but aside from the pretty cut-scenes the game would be best described as “average looking”.

SOUND: The sound is much better, good voice acting and realistic artilery sounds all make for a compelling experience. Zoom right into the map and you’ll really feel the sounds of the battlefield.  Coupled with a typically dramtic soundtrack, R.U.S.E. doesn’t let itself down in the sound department.

rusescreen2 GAMEPLAY: R.U.S.E. is not meant to be played at breakneck speed but nonetheless, the opening few hours are fairly agonising.  You are given a glimpse of what the game plays like later during the opening mission, but afterwards you are (game design cliche number 7) thrown “back to the start” whereby you will learn about all the units that, as you get higher in the ranks, you’ll end up commanding.

Playing for this review on the Xbox 360 it felt a little bit as though this was the wrong version to play.  RTS games are obviously better suited to PC (mouse and keyboard) in most cases, but with Sony’s new Playstation Move this kind of game would seem ideal to test its accuracy as well.  However, playing with a pad is adequate.  The sticks will zoom you in and out and move you around the battlefield whilst the face buttons select units and action commands.

The speed of the game really will take some getting used to though, as nothing really happens very quickly in the game.   The ruse’s themselves are the big draw though, consisting of Decoys (build a building to distract), Hiding things (radio silence, a key ruse) and Decryption.  Intercepting enemy intelligence so you can see their next move is rather satisfying and of course gives you ability to act before something even happens.  You could also send a spy behind enemy lines to find out what is happening and see what units they have awaiting you.  Strategy is absolutely key (in an RTS, who would have thought it?) and making mistakes will cause you to be punished.

rusescreen3 As mentioned earlier, the game runs at a very slow pace that people may find off-putting especially since so much of the game is purely battlefield control.  The gameplay itself is strong enough that if you want an RTS with something a bit different that does away with a lot of the traditional micro-management and puts your right in the battle, then you can probably get past the pacing issues.

LONGEVITY: The single player campaign is fairly decent in length (obviously the difficulty levels provide additional challenges) and should keep you busy, but there are also co-operative and competitive multiplayer modes that might hold some interest if you enjoyed the campaign.  As with most games of this type there are also challenge modes and objective modes to give you more than just the regular campaign.  Given the ruse tactics the game might be able to have legs, perhaps with a hardcore following.

VERDICT: R.U.S.E. is a reasonable attempt to bring something new to the genre.  If the game can get a decent online community it should last a decent amount of time as well.  If you are a lover of the genre then it’s more than likely worth checking out, but if you aren’t a fan the pace of the game alone will probably put you off.


Hi there people! I am the UK Editor for GodisaGeek. I love my music, and spent many a years learning multiple instruments, but my first love is Guitar.

Games wise, I'll play pretty much anything but if you ask me about MMORPG's I may end up with a blank face, as I know nothing about the scary world that they inhabit. I'm a Bolton fan too, though Football isn't the sport it was when I was growing up, sadly.

 

If you'd like to contact me with anything site related, or if you'd like us to review your game, then please do so at Adam[at]Godisageek.com. Other than that, you'll probably find me tweeting, I'm @jebusf over on that there Twitter.

  • Buzzhead1

    Got the PC version, probably better graphics with my high end card on all ultra settings… as a boardgame armchair general this is a very nice “chit” to action conversion, better graphics and views but less control and tech development than Hearts of Iron III. I am also playing the beta of Company of Heroes online which is nice but a repeat for those of us that played that series adding ladders and moving the command specialties to a personal “hero” leader to tech-tree them. COHO has a pretty good size beta community to find matches and a new laddder, ranked, and reward (commander item) system.

  • Rufus_maximus

    Playing on XBox 360, the pace is probably an advantage to console gamers as controlling an RTS with a game pad is obviously less efficient than mouse and keys, overall one of the better console RTS games although the genre is still best suited to PC gaming.

  • Anonymous

    Fair point, but the slow pace could also just plain bore certain people. A bit of catch 22 situation there I guess.

  • Stonie Bandit

    I also have the pc version. rnI love the zoom function and give me a feeling of beeing in the war room or when I choose right ext to Privat Ryan.rnSmooth rotation of camara, make me enjoy all angles of the map.rnrnThe slow pace of the game is only for the single player. Which I personnaly enjoy. This gives me oppertunity to give orders from the war room and then zoom in to the battlefield to see them beeing excecuted.rnrnThe refreshing part of the game is are the ruse cards and in my opinion is the biggest fun factor in the multiplayer mode. rnWho sit back in multiplayer and slacks will find himself over run by his opponent with in the first 2 minutes.rnrnThis game does deserve a higher rating then a avarage 7, at least an 8 for the new element of ruse cards and its affect on the online multiplayer gameplay

  • http://twitter.com/jebusf Adam Cook

    I agree with most of your points…but regarding the gaming deserving a higher rating. The version supplied to us was the 360 version and that’s pretty much why it got a 7. As I mention in my review, I’m *assuming* that on PC or PS3 (with MOVE) the game experience on the whole is better, but I can’t give it a higher score on an assumption!The pacing is just a personal preference, and like any review, this is a reflection of my feelings. I didn’t enjoy the slow pace of the single player, especially at the start.As it happens though we are actually getting the PS3 version very soon and I’ll be playing that version with MOVE and will probably revisit this review with an addendum reflecting that, if it warrants it.I can totally see why people would disagree with my score but again, remember the score is based on the 360 version and once again, I cannot mark it up based on assumptions! :) Feel free to pop over to the forums though, I’d love to continue to discuss the game! http://www.godisageek.com/forumsnnI also honestly believe that if the game can gather a community, it might well have legs when it comes to the online multiplayer.nAdam.

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