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Ex-Bioshock Devs ‘Bailout of Corporate Game Development’ to Form Indie Studio

by on May 1, 2012
 

Ex-Bioshock-Devs-'Bailout-of-Corporate-Game-Development'-to-Form-Indie-StudioSteve Gaynor, Karla Zimonja and Johnnemann Nordhagen worked closely together on acclaimed series Bioshock, now they’ve joined up again to form a new indie studio, The Fullbright Company.

Speaking on his company blog Gaynor had this to say:

Why did we decide to start The Fullbright Company? We spent a lot of time working on games that were incredibly inspiring to be part of: games in the BioShock series, that do such an amazing job of balancing story and atmosphere with player-driven exploration. And we got a chance to tell a story of our own in the world of Rapture when we collaborated closely on Minerva’s Den, work we’re very proud of.

And basically, in our time apart after that project, we missed it. We missed working on a small team, on a small project, focused on telling a personal story in a player-driven way. We wanted to do that again. It was fun last time.

So we bailed out of corporate game development and reformed as an indie team. Our intent in the end is simply to make a great game. A memorable experience that you’ll be drawn into, and keep thinking about after the game’s turned off, and want to come back to again someday.

This sounds like it could be another KickStarter project in the making, but what do you think. A lot of developers are leaving big companies to form their own smaller studios, is this good news for the games industry?

Gaynor later revealed via Twitter that the team is working on a first-person noncombat game for PC.