The Wii U will feature support for ‘Achievement’ style rewards but it will be up to the developers whether to include them.
In 2005 the Xbox 360 introduced the most addicting and polarising feature of this generation, Achievements. Since then Sony have adopted a similar system with Trophies but Nintendo still aren’t convinced.
Speaking to Kotaku, President of Nintendo America Reggie Fils-Aime revealed the Wii U will offer the feature but won’t force it:
We will have that (system achievements). Once you start getting into game-specific, that’s developer driven.
The lack of mandatory ‘Achievements’ probably means the Wii U will also lack any kind of overall ‘Gamerscore’.
Do these kind of features matter to you, what’s your view on the importance of in-game rewards?