Sony Computer Entertainment Acquire Gaikai

Sony Computer Entertainment Acquire GaikaiAlthough this news has been coming – as it was kind of leaked pre-E3 – Sony Computer Entertainment have now confirmed they have acquired Dave Perry’s Gaikai.

June 30th was when it all happened, for a massive (approximate) 380 million US Dollars; a lot of money.

Andrew House, President of SCE had this to say:

By combining Gaikai’s resources including its technological strength and engineering talent with SCE’s extensive game platform knowledge and experience, SCE will provide users with unparalleled cloud entertainment experiences. SCE will deliver a world-class cloud-streaming service that allows users to instantly enjoy a broad array of content ranging from immersive core games with rich graphics to casual content anytime, anywhere on a variety of internet-connected devices.

Dave Perry, CEO of Gaikai follows up with:

SCE has built an incredible brand with PlayStation and has earned the respect of countless millions of gamers worldwide. We’re honored to be able to help SCE rapidly harness the power of the interactive cloud and to continue to grow their ecosystem, to empower developers with new capabilities, to dramatically improve the reach of exciting content and to bring breathtaking new experiences to users worldwide.

So what do you think this will bring to the Sony brand? Can we expect super-powerful games running via the cloud on PlayStation 3 consoles? What about backwards compatibility, could Sony bring this back to all PS3 models with cloud streaming? We’d love to hear your thoughts below.

Source: MarketWatch


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  • Rotmm

    Not sure what to think of this or what it means for the future of consoles. I can see why Sony have taken this step (just as the 720 leak showed that 2 years ago MS were looking at a streaming option being a significant part of their offering by 2015) but I’m oldskool…. I like to own things.
    That said, a few years back I would have said I have to own a CD/DVD/Book/Whatever, but now I own a lot of bytes as XBLA got me into the habit of buying digital. Now about 30% of the games I buy live as chunks of data and 70% of the books are too. I’ve even bought a couple of films digitally!
    So maybe I will be ok with this, as long as there are other options too. I still like my physical cases, but for ‘lesser’ titles maybe a streaming solution will suit.
    At the very least, this could take care of the Backwards Compatibility problem that the PS4 will have if it decides to not go Cell. That must be worth $380m for Sony on its own.

  • http://GodisaGeek.com/ Adam Cook

    I love cloud gaming…BUT…I can’t use it. Until September, I’m stuck with a 5mbit line, which – although they say it should be – just isn’t good enough for cloud gaming.

    That said, when I can get fibre internet, I’m all over OnLive!

  • http://www.calvinrobinson.co.uk/ Calvin Robinson

    This is fantastic news. Gaikai is a great product, but as a company they have always seemed to lack clear direction.

    With integration into Sony products, the potential is pretty much endless. We could see a PlayStation branded cloud-streaming service build into all future Sony SmartTVs, with streaming of PS1/2/3 games directly via the TV. They could even license this tech out to other TV manufacturers and get the PlayStation brand on all SmartTVs.

    Of course there’s also the option of a backward compatibility update to the PS3, enabling the streaming of PS1/2 titles, with the download of a simple app. Great idea, but if they also enable forward-compatibility that could extend the life of the PS3 exponentially. Imagine, they release a PS4 in 2013/4, for core gamers and people who have the old-fashioned need to physically own their games, but for people with the infrastructure to smoothly play cloud-gaming, you could just keep your PS3 and stream the new PS4 games, in full high definition.