A couple of months ago, we took a look at the new PC version of Painkiller: Hell & Damnation. At that point we knew that an Xbox 360 and PlayStation 3 version was in the works but we had no idea what exactly it entailed, what it would look like or even when it was going to be playable.
Earlier this month, all that changed when we got our hands on an Xbox 360 build of the upcoming game.
For those people that were worried about the console versions of Painkiller: Hell & Damnation, let me tell you that there’s absolutely no difference between the two versions when it comes to the gameplay elements. The biggest difference comes in terms of the visuals, with the PC version able to be cranked up to the absolute maximum that the Unreal Engine 3 will allow.
Due to the fact that the two versions are pretty much identical in every department except graphical, we thought that instead of doing the usual analysis, we would just put together a comparison video to show exactly what you’re getting when you purchase whichever version you’re interested in.
Painkiller: Hell & Damnation is still an enjoyable throwback to classic first person shooting, everything that was said in the review of the PC version of the game holds up in the Xbox 360 version. What it really comes down to is whether you grew up playing first person shooters using a keyboard and mouse, or whether you played them using a controller. That will be the deciding factor. Sure, the PC version of the game looks much better than the Xbox 360 but not enough to change how you’re going to enjoy the game.
Painkiller: Hell & Damnation is due for release on 5 April, 2013 for Xbox 360 and PlayStation 3, it’s already available for Windows PC via Steam.