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Diablo IV Revealed at BlizzCon 2019

by on November 1, 2019
 

BlizzCon 2019 kicked off in style tonight, with Blizzard finally unveiling Diablo IV.

 

The tone of this sequel is quite different to that of the previous game, as is quite clear by the end of that cinematic trailer. Diablo IV eschews the stylised visuals of its predecessor, returning to the grittier, darker style of the original games.

Diablo IV also wants to honour the legacy of its origins, with its first three classes being rather familiar:

  • The Barbarian, known for their unparalleled strength and brutal melee combat, utilizes a new and more powerful system in battle, Arsenal, which arms them with the ability to carry and rapidly switch between four different weapons at a time by assigning them to individual attacks.
  • The Sorceress hearkens back to their Diablo II roots and shapes the elements to obliterate their foes by impaling them upon jagged spikes of ice, electrocuting them with bolts of lightning, or raining flaming meteors from the sky.
  • The Druid is a savage shapeshifter whose updated playstyle empowers them to fluidly transform between werewolf, werebear, and human form to unleash the raw power of nature’s fury on the forces of the Burning Hells.

Diablo IV will preserve the core gameplay that we all know and love, with skill trees and ridiculous amounts of loot to collect, not to mention runes and, in a new twist, personalised mounts for open world traversal.

Unlike previous games, this sequel will offer a shared world experience. You can run into other players within the game world, taking on gigantic bosses together or even indulging in a little PvP action. Hopefully that last part will be optional, to avoid issues.

“In Diablo IV, players will attempt to bring hope back to the world by vanquishing evil in all its vile incarnations—from cannibalistic demon-worshipping cultists to the all-new drowned undead that emerge from the coastlines to drag their victims to a watery grave. For the first time in the series, Sanctuary will be a contiguous, seamless landmass comprising diverse regions ranging from the burning desert of Kejhistan, to the verdant werewolf-infested forests of Scosglen, to the harsh and rugged wilderness of the Dry Steppes.”

 

Diablo IV is looking pretty impressive. It’s currently in development for PlayStation 4, Xbox One and PC.