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Dota 2 is Back With Massive Viewer Numbers

by on April 26, 2020
 

For most of the last year, Dota 2’s player number has been slowly dropping. During the last couple of months, however, we’ve seen a pretty substantial rebound in the player count for a variety of reasons, with the number reaching as much as 450,000 average players for the first time in over eight months.

Not only is the coronavirus forcing people to stay indoors, therefore proving to be a massive contributor to more online gaming, the Dota Pro Circuit has also been hitting its stride, and Valve has also made some substantial improvements to its matchmaking. On the back of this massive traffic, DOTA 2 Betting is growing at an insane rate according to the team at Gamopo.com.

The Truth is in the Numbers

In February alone, according to Steam Charts, Dota 2 had its first increase in the number of players since November, hitting an average of 405,978 players, which is an increase of 7.14 percent compared to the previous month. That marks the highest increase in player count the game has reached since February of last year, as well as the highest player count since September 2019.

In March, the average player count increased even more, reaching a total of 437,147, marking an even more substantial gain of 7.68%. The peak concurrent player count has unsurprisingly been growing as well, reaching 663,812 in February and an impressive 743,933 in March of this year.

The numbers have continued to grow steadily, and in the last 30 days, Dota has been able to surpass the magic number of 450,000 average players, taking this number up to 452,520, for a 3.52% increase, and numbers this game hadn’t seen since the summer of last year. On top of this DOTA 2 Players are making insane amounts of money these last few years.

Other Games Also Making Progress

Another piece of evidence that the recent coronavirus pandemic is keeping people inside playing games is the fact that CS:GO has also recently seen a spike in players and thus managed to break 1 million concurrent players for the first time in its illustrious 16-year history, while PUBG also broke a milestone of 500,000 peak players.

In the same vein, the Steam platform itself broke the record for all-time concurrent players, with over 20 million gamers using the platform at the same time on March 16, according to data from its website. That being said, the previous record wasn’t exceptionally long-standing either, as the platform seems to keep outdoing itself pretty often. 

The 19-million mark was reached for the first time just over a month before this one, and the number continues to grow with no signs of stopping. The record now stands at 23,528,898 users at the time of writing this post, but the 20-million milestone is still notable, and so is the speed with which it was reached.

As there were no particularly important Steam releases during that period, it’s safe to say that the spike in users has to do with them staying home due to the pandemic. Unfortunately, the spread of the virus is not showing signs of slowing down, so It is reasonable to expect other games to also break player records in the coming weeks with gamers making the most of social distancing.