Need for Speed hands on

Need for Speed’s Customisation, Handling, and more: Creative Director, Craig Sullivan Speaks

by Mike Stubbsyon December 8, 2015
Going forward I don’t think there will be a Need for Speed game in the future that doesn’t have some way of customising or controlling your handling style
The Odd Gentlemen studio tour

The Odd Gentlemen: A Small Studio making a Big Game

by Mike Stubbsyon November 24, 2015
From Winterbottom to King Graham

King's Quest Matt Corba interview

King’s Quest: An Interview with Creative Director, Matt Korba

by Adam Cookon November 24, 2015
Mikey chatted to Creative Director, Matt Korba, about all things King's Quest.