An interview with Cliff Bleszinski: “I still have other game ideas and things I want to do”

by Mike Stubbsyon April 25, 2016
On VR, Ketchup, and LawBreakers potential long-life...
Interview: Treyarch's Jason Blundell talks Call of Duty Zombies

Interview: Treyarch’s Jason Blundell talks Call of Duty Zombies

by Richard Simpsonon April 22, 2016
Which is his favourite Zombies map?

Adrift interview Adam Orth

An interview with Adam Orth: ADR1FT and going indie

by Mike Stubbsyon March 17, 2016
And yes, ketchup of course.

Hiroyuki Kaneko & Koji Nakajima answer the burning One Piece questions

by Greg Hillon March 10, 2016
Because the game is calling burning blood. Get it?

Composing Far Cry Primal: an interview with Jason Graves

by Chris Whiteon March 7, 2016
Dead Space, Far Cry, and more.

Need for Speed hands on

Need for Speed’s Customisation, Handling, and more: Creative Director, Craig Sullivan Speaks

by Mike Stubbsyon December 8, 2015
Going forward I don’t think there will be a Need for Speed game in the future that doesn’t have some way of customising or controlling your handling style