Is anyone actually surprised?
Opinion: The Problem With Microsoft’s One Vision
Is anyone actually surprised?
For some there’s nothing better than a hair-tearing, hard-as-nails game – but not for me.
Predicting the unpredictable.
I love games and I love gamers, but let’s be honest. We’re not perfect. For one, we need to learn to empathise.
The first thing that needs to be addressed when talking about the upcoming Android Consoles is what exactly an ‘Android Console’ is.
As technology moves forward and video games cost more and more money to make, is the single player gamer being forgotten? Are we focussing too heavily on online components?
Whether you prefer the handheld version over the Wii U port is really a matter of preference, and will likely separate the purists from the newcomers, but there really isn’t much between them besides the 3D wizardry in the former and the polished visuals in the latter.
Does OnLive have enough fight left in it to take on the might of Sony and Gaikai? What will it need to do in order to keep the fans happy? Is the dream already over?
Mick gives his opinion on why Crysis 3 doesn’t quite live up to its potential – and what he believes developers Crytek could do to remedy it.
Mick takes a closer look at Gearbox’s underwhelming homage to James Cameron’s seminal sci-fi horror and asks what specifically made it a critical failure.
The most exciting thing is, there’s no need to wait until later in the year to own a Steam Box; there are a few options available right now.
The moment when BioShock grabbed hold of me, when it really sunk its harpoons into my resistant flesh, actually came several hours in. Read the full article at GodisaGeek.com.
We take a look into the life of a Dovahkiin, in celebration of the latest DLC for The Elder Scrolls V: Skyrim; Hearthfire. Read the full article at GodisaGeek.com.
You can download either for less than 2 quid from the PlayStation Store, and they really should be on the must-play list of any discerning action-horror fan. Really, they’re that good.
In this final part, Lee explains how Nintendo’s 3DS XL console owes it’s entire design and functionality to it’s predecessors. Read the full article over at GodisaGeek.com.