The Retrocast #21 - Battletoads (NES)

The Retrocast #21 – Battletoads (NES)

by Lee Garbutton July 23, 2013
This week...You'll learn to hate jetbikes once again!
Happy 30th Anniversary, Famicom!

Happy 30th Anniversary, Famicom!

by Lee Garbutton July 15, 2013
Get out the party poppers, Nintendo's Famicom is 30 years old!

The Retrocast #15 – Duck Tales (NES)

by Lee Garbutton May 14, 2013
This week...Let's solve a mystery, or rewrite history!
The Retrocast Episode 9: Teenage Mutant Ninja Turtles (NES)

The Retrocast Episode 9: Teenage Mutant Ninja Turtles (NES)

by Lee Garbutton April 2, 2013
All this month on The Retrocast, we've gone a shade of green as we provide you with five episodes centered around some of the more notable games featuring those radical dudes, the Teenage Mutant Ninja Turtles. First up, we're looking at the most infamous of TMNT titles, Konami's original NES game.

Retro Corner: Track & Field

by Robin Parkeron July 6, 2012
In the Retro Corner for June, Robin Parker takes a look back at 1987 Olympics sim Track & Field. Check out the full article at

Where Has the Challenge Gone? – A Look at the Difficulty of Video Games

by Jason Hendrickson March 5, 2012
We all remember a time when games used to be a little bit more difficult, Jason takes a look at the difficulty of video games and how it's changed over the year. Read the full article at

The Vault: Top Ten Controllers

by Lee Garbutton January 13, 2012
There is one single component of video games that is so important, that to remove it would render the whole medium useless: It isn’t graphics or gameplay, nor is it sound; I am of course referring to the ever present controller, for without the joysticks and pads we have used for the past few decades, […]

Retro Corner: Batman

by Robin Parkeron October 7, 2011
Game: Batman (1989) Developer: Sunsoft Publisher: Sunsoft Originally Released on: NES, Gameboy, SEGA Megadrive Currently Available on: Currently Unavailable When Batman: Arkham Asylum was released to great critical and retail success, it broke the mould and began to change the public perception that all games adapted from or based on licensed property rights were a waste of time. The title […]