Ubisoft has announced Werewolves Within, a new online multiplayer title heading to VR this autumn.
Werewolves Within, developed by Ubisoft studio Red Storm Entertainment, aims to capture the fun of a game night with friends, transporting players to the medieval town of Gallowston where social deduction must be used to uncover the werewolves that have been terrorising the village.
The beginning of each round will see roles randomly assigned to each of the 5 – 8 players sitting around a virtual table, ranging from a simple villager, pleading your innocence, to a werewolf, lying your way to victory. Some of these roles will grant special abilities to help the player deduce who among them is really a werewolf in disguise.
Werewolves Within will use Red Storm’s positional tracking technology and animations based on voice inflection analysis to reflect the body language and real life actions of each player through their in-game character, in both private and quick matches.
“VR is proving to be an amazing platform for social interaction, moving toward truly feeling like you are there with other people,” said David Votypka, Sr. Creative Director at Red Storm Entertainment. “Werewolves Within gives players a taste of how VR can generate strong social connections, allowing you to get together to have a great time with others no matter how near or far they are.”
No release date yet, but it will be available on all major VR platforms.