New SSX Character Comic Available

by Mark Bridleon June 30, 2011
Holy Friggin’ friggers: a new character has been announced for SSX. Psymon is his name and he is so cool that even though you pronounce his name “Simon” (like a Geography teacher or government accountant) you spell it “Psymon” (like a pretentious modern-artist or telekinetic alien). Also on his Coolness Resume is the fact he loves […]

SSX Preview

by Mark Bridleon June 9, 2011
SSX, despite all of its many plaudits, is still one of the most underrated game series ever made. The original game took the PlayStation 2 by the throat at launch, forcing it to produce panoramic vistas, staggering special effects and some of the biggest open-ended levels players had ever seen. The development team at EA […]


SSX Avalanche! Videos, Concept Art And Screenshots

by Mark Bridleon April 18, 2011
We have got the brand new ‘Making of’ video and screenshots of SSX for you today, so now you won’t be board at work. I’m sorry, that joke was snow bad. As was that one. You’ll have to excuse us, any SSX news is ten times more exciting than getting a day off work because […]

New SSX Slides Into View

by Mark Bridleon April 11, 2011
I love cheerful canadian folks. They always brighten my day. Particularly when a bunch of them are introducing a “Making Of” video about the upcoming game in one of the all time classic snowboarding series, SSX. It’s about time. SSX and SSX Tricky were two of the best games on the PS2 and the Xbox. […]


VGA’s News Round-Up

by Adam Cookon December 12, 2010
It was a busy night for game announcements and news on Spike TV’s Video Game Awards, for example, the November 1st 2011 release date for Naughty Dog’s Uncharted 3 Drake’s Fortune was announced along with a teaser trailer, which you can see here. Beyond that though, Microsoft showed Forza Motorsport 4 which is apparently on […]

GodisaGeek’s Top 10 “God That Looks Good” Moments in Gaming History

by Mark Bridleon November 29, 2010
It takes a lot to shock folks nowadays. People seem to revel in being more cynical than everyone around them. Fortunately, that hasn’t stopped game developers from trying to push the boundaries of their own abilities and the consoles they program for. Their aim; to make us shake our heads in awe and simply say […]