Bodycount’s Release Date Announced

by on June 29, 2011

Codemasters today announced that Bodycount, the shooter that blasts intense arcade firefights from both barrels, will ship to stores across North America on August 30th and shoot into retail across the Europe on 2nd September. To accompany the news, Codemasters has also revealed the game’s final pack designs.

Bodycount puts the fun back into the gun with a focus on delivering outrageous and stylish gunfights. Gamers battle class-based enemies who work together to chase the player down as they hunt the mysterious ‘Target’, a relentlessly evil enemy who manipulate world events under the cover of civil warzones. From the chaotic battlefields of Africa to the dangerous city streets of Asia and monolithic Target bases which the player must infiltrate, Bodycount’s gameplay comes alive as players shred their way through destructible cover and carve a unique wave of destruction through each level.

Equipped with a mouth-watering arsenal of weapons, grenades, mines and airstrikes players rip through cover and enemies as they leave no man standing. By performing skill kills, chaining kills and collecting intel dropped by downed enemies, players can unlock a series of upgrades and abilities, including an adrenaline shot, explosive bullets and radar. Every bullet and every body counts, with replayability extended by the scoring of a player’s skill in each level which can be compared against online leaderboards in the game’s Bodycount Mode.

Bodycount’s high-octane campaign is complimented by online co-operative and competitive modes where destructible killzones create new options for defence and attack.

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Bodycount will make you fall in love with firepower when it launches for Xbox 360 and PlayStation 3 on the 30th August in North America and 2nd September in Europe.