The Super Smash Bros. reveal was one of the most exciting parts of the pre-recorded Nintendo Direct E3 video conference. With the reveal of new stages and new characters – as well as both Wii U and 3DS versions – the game is certainly shaping up to be a real big-hitter for Nintendo.
However, in an interview with Joystiq, director of Sora Ltd. Masahiro Sakurai has gone on record to say that despite having the two versions of the game released at the same time, the two games will not feature cross-platform play. The two games will interact with one another in some ways – such as character customisation on one machine can be transferred to the other – but due to different stages being featured in each game, Sakurai says that cross-platform play just isn’t feasible.
The idea of any DLC for the game has also been brushed-off, and nothing of the sort is planned. One thing that may please fans a little bit more however, is the fact that tripping has been removed from the game entirely. Tripping was where your characters would run, stumble and fall over – which could become pretty frustrating for gamers. This won’t be a feature in the game at all.
Smash Bros. is one of the most iconic Nintendo games nowadays, and attracts a slightly different audience than your traditional cutesy Ninty title. It will be fun to see what other new characters are announced over the coming months, but for now – why not take a look at the latest character reveal video – for the Wii Fit trainer: