Originally published 10th June, 2013.
World of Tanks: Xbox 360 Edition was revealed at Microsoft’s E3 press briefing today. Featuring modes and adjustments specifically for Xbox 360. Packing a ‘unique control scheme’, the title will roll out this summer.
World of Tanks already entertains millions of players around the world on PC, and this gaming phenomenon will be available to Xbox Lives 41 Million subscribers soon, too. Are you interested in an Xbox 360 version of World of Tanks? Let us know in the comments section, below!
We experienced some hands-on time with the Xbox 360 version at E3 last week, and were thoroughly pleased at how ‘native’ the game felt.
The game has been customised to fit the console, with a more graphical user interface, and everything generally made bigger/bolder. The explosions are even better on the 360 version.
This is quite a big milestone for the Xbox 360, as it shows Microsoft are willing to loosen the reins a little, when it comes to Free-to-Play releases, with free DLC packs. Wargaming have informed us that content packs are on the way, and they will of course be free of charge. The only thing you pay for in World of Tanks is the customisation of your tanks, there’s no pay-to-win here.
It should be noted though, Microsoft haven’t gone completely open platform. The World of Tanks 360 servers are entirely separate to the World of Tanks PC servers, effectively making it a completely different game. Which is a shame, really. This again balls down to Microsoft’s reluctance to have any game connect to third party servers, and is the reason we saw CCP’s Free-to-Play title Dust 514 become a PS3 exclusive, and why Destiny won’t ever be truly cross-platform.