L.A. Noire Gameplay Video – “Orientation”

by Robin Parkeron February 9, 2011
As if we weren’t excited enough for the next game from the hit factory that is Rockstar Games – L.A. Noire – the guys at Team Bondi have just uploaded the first in a series of in-depth gameplay videos, showing off what the title can do. The video, “Orientation”,  takes a look at the game’s core […]

Behind The Scenes Of L.A. Noire: Props

by Robin Parkeron February 3, 2011
We have already talked about the insane levels of attention to detail on display in the latest title from Rockstar Games, but in this third installment of the L.A. Noire backstage series, focuses on the props and accessories scattered throughout the version of 1947 Los Angeles Team Bondi have sculpted. This article will cover how research […]


Behind The Scenes Of L.A. Noire: Costume & Wardrobe

by Robin Parkeron February 2, 2011
In their efforts toward complete authenticity – the design process on L.A. Noire reads more like the production schedule for a big budget Hollywood Movie. In this feature, part two of the L.A. Noire backstage series, Team Bondi Production Designer Simon Wood will go behind the scenes and explain the inner workings of how the designers […]

Behind The Scenes Of L.A. Noire: Locations & Set Design

by Robin Parkeron February 2, 2011
Rockstar Games are running a recurring feature where they will be going backstage, behind the inner workings of Team Bondi to show gamers how they went about putting together the look of 1940’s Los Angeles in-game. The first of these will be looking at the Production Design for the game – allowing for believable locations and authentic period […]


God is a Geek @ E3 2010 – Impressions

by Asim Tanviron July 1, 2010
A couple of weeks ago two members of the GodisaGeek team (Asim and Calvin) were in sunny Los Angeles attending E3 2010 and after a brief recovery period (yes, it takes that long!), they have finally managed to compile together their thoughts for your reading pleasure. The big three conferences, Microsoft’s Kinect, Sony’s Move, Nintendo’s […]