Jade Raymond Plans Five “AAA” Titles
That’s right, not one, not even three but five triple-A titles are the target for Jade Raymond and the new Ubisoft Toronto studio. It is no real secret that Jade and co are currently working on the next iteration in the Splinter Cell series alongside another title that is yet to be named but it has been recently re-confirmed.
Jade Raymond has told Develop:-
“We want to grow to 800 staff in 10 years, we’re on two major projects now, and eventually we’ll be working on five. I can’t say specifics now, we don’t want to get ahead of ourselves in our first year. But yeah, that’s the plan.”
“The bottom line is the way we are developing games today is changing. Games are growing into huge-scale triple-A projects. If you look at any big brand like GTA, the games are being done across multiple studios and multiple teams.”
“Once your team reaches over 200 people – even if they’re in the same studio – you need complex management methods to make sure everything is held together; the feature development, the communication, and everything else”.
So, there you have it. Is it wildly ambitious? Yes, but we would love to see them pull it off because lets face it, you can never have enough quality titles to play.