Double Fine Games want your help to create their next game and/or games. Their previously-announced Amnesia Fortnight scheme, in co-operation with the Humble Indie Bundle – will see gamers voting on a series of prototype game ideas from the company, that they will then get the chance to try out before they are turned into full games.
Rock, Paper, Shotgun have reported the fact that the top four original concepts have now been voted for from the longlist, and we now have a set of game ideas that have been selected by the public – over 75000 of them. And around $125000 has been pledged by backers to fund the project – with yet another fourteen days still to go if new backers wish contribute funds and to join the project.
The four prototypes that have reached the voting stage are:
Autonomous is a first person sandbox construction game set in an 80’s inspired futuristic junkyard world. You must use found objects to construct automatons, which have a mind of their own that you cannot directly control. You must use these automatons to survive the hazardous world around you. Autonomous will be a stylish science fiction game about player experimentation and the sometimes disastrous, but always fun, scenarios that result.
Hack n’ Slash:
Hack n’ Slash is an action adventure game focused on exploration and discovery, not just of its charming fantasy world, but also its internal workings. Based on my childhood experiences hacking on games in emulators to discover new things (and break others), Hack ‘n’ Slash is a world of puzzle dungeons based on progressively more sophisticated cheating, hacking, and reverse engineering techniques. Instead of a sword, you get a laptop, searching for and building software to help you dismantle and rebuild the world around you.
Build a sprawling flotilla-city in space. Peer into the thoughts of its citizens: see their personalities, prejudices, and relationships play out in unexpected ways. Allow visiting ships to permanently join with your base. Take screenshots and string them together into stories to show your friends.
The White Birch:
The White Birch is an ambient platform exploration game in which a young girl climbs a tower to escape a dark and malevolent forest & reach the prize hanging in the branches of a lone white birch tree growing high above. The game will have a similar atmosphere and feel to games like Ico and Journey and will be designed to encourage and reward repeated playthroughs by the use of alternate endings and different prizes hanging from the tree. The tone and story of the experience will be evocative and open to interpretation.
So what is the next stage?
Over the next two weeks, the team over at DoubleFine splits up into several smaller teams who then go away and work on the individual prototypes, which paying backers of the project will then get the chance to play! They then get to vote on the whole process, and hopefully, anywhere between one to all four of the prototypes will see development into a full downloadable title.