At Gamescom last week we got full confirmation from Microsoft regarding how the pricing structure for their new free-to-play version of Killer Instinct would work. The structure allows for players to really customise the level at which they want to play the game, from completely free, all the way up to a price nearing a full retail game – if you inlcude the limited edition package.
Six fighters will be available at the launch of the game, and if you buy one of the season pass-type options, the extra two will unlock as they become available. Microsoft Studios Creative Director Ken Lobb has revealed via IGN that not only would the full roster of eight characters be completed by February or March – along with the addition of the story mode for the game – but also that later in 2014 it is planned that a Season 2 of content will be released. This will all work with the first wave of content 100%, and will simply allow gamers to further customise their experience with new characters etc.
What do you think of this new way of presenting Killer Instinct to the player? It will allow gamers to pick and choose what content that they want from their fighting game in a way that no other title does, but will it be a success? Let us know in the comments below.