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Hitman Pushed Back to March 2016

by on September 23, 2015
 

IO Interactive has announced that the newest entry into the Hitman series has been delayed until March 2016.

The plan for Hitman is to release a massive part of the game at launch, with additional levels and features being released over the following months after the release date. Due to the size of the game, IO Interactive believes that this is the best method of making sure the game is the best it can be, and delaying it for those few extra months will make “absolutely sure you all get the best possible experience when you join.”

The full statement on the Hitman website reads:

“It’s safe to say Hitman is the biggest venture we’ve ever undertaken at Io-Interactive. Not just in terms of scope and ambition but also in terms of the size of the game world itself. The playable area and density of our locations goes beyond anything we’ve built before. We’re striving to create a series of living, breathing worlds in those locations and we get pretty obsessed about every detail that you’ll experience.

On top of that, we’re going for a new release model where we put out a good chunk of the game when it begins and then release the remaining locations over time. We want to make absolutely sure you all get the best possible experience when you join, so we’ve made the difficult decision to move the initial release date to March 2016. These few extra months will mean we can add more to the launch content of the game, more
than we had originally planned, and then follow with a tighter frequency of updates, which ultimately will create a better game for everyone. And in the end, that’s what we’re all looking for.

To give you a sense of the scale when it comes to our various locations, we’ve compared our Paris Showstopper mission to the largest level in Hitman: Absolution. As you can see, lots of challenges, plenty of space to set up death traps, and a huge supply of targets for Contracts mode.

Moving a launch date is never an easy decision, we know it’s frustrating to have to wait a bit longer for the game, but we truly believe it will mean we can deliver a better launch and overall experience. We’ll share more details next week about the full release schedule and scope of Hitman in general so keep a look out for that.”

Three months isn’t a long wait in comparison to the length of delays we have seen in other AAA titles in recent times, so hopefully IO Interactive can make the most of the time to make sure Hitman is top notch on release. The game will be released on Xbox One, PlayStation 4 and PC.

 

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