At the start of Eurogamer Expo 2011, London-based Bossa Studios officially launched its first real-time social game, Monstermind to the crowds of gaming enthusiasts, media, bloggers, game developers and animators all under one roof, at the Eurogamer Expo 2011.
Monstermind, which went live in open beta from Friday 16th September, has been an instant hit with Facebook gaming veterans and casuals alike, with thousands of active monthly users already enjoying the real-time play, friend vs friend rivalry, explosive weapons and b-movie monsters.
In addition to taking a stand at the event , where gamers can trial the game, meet the Bossa team and ask questions, Bossa is also entertaining the notoriously long Eurogamer queues with its own variation of a retro-gaming quiz. One lucky winner of the quiz will also get the opportunity to spend a behind-the-scenes day at Bossa Studios.
Founding partner of Bossa Studios, Henrique Olifiers, said:
“Eurogamer is one of the most high-profile events in gamers’ calendars so we knew how important it was to be here with Monstermind in this embryonic stage. We are really enthused by the fantastic response Monstermind has already received and we want to share and build on that excitement by having some fun with the crowds and sharingquestions and tips with visitors to our stand.”
Two Bossians, Imre Jele, creator-in-chief and Mike Bithell, lead game designer, will also be participating in Eurogamer’s career fair, where the audience can ask direct questions on what it is like to work in the gaming industry.
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