E3 2012: Crytek Will Only Make Free-to-Play Games in the Future
Crytek CEO Cevat Yerli has revealed when their current contracts end, the developer will focus entirely on free-to-play games.
Speaking with VideoGamer at E3, Yerli talked about how premium services and DLC were “milking customers to death”.
As we were developing console games we knew, very clearly, that the future is online and free-to-play. Right now we are in the transitional phase of our company, transitioning from packaged goods games into an entirely free-to-play experience.
What this entails is that our future, all the new games that we’re working on, as well new projects, new platforms and technologies, are designed around free-to-play and online, with the highest quality development.
Crytek’s first foray into the free-to-play market will be with their mulitplayer FPS tite, Warface. Yerli was quick to address any fears that going free-to-play would see future Crytek games take a dip in quality.
All future projects will aim for triple-A production standards, with development budgets to match. As is evident in Warface, our approach is to ensure the best quality, console game quality.
The free-to-play market is already massive in countries in like China and Korea, Western gamers are starting to embrace the concept too with titles like League or Legends gaining a large audience.
Warface is currently available in Russia but there is no information on when the US and Europe can expect the game to launch.