Ryse: Son of Rome Multiplayer Has Microtransactions

by on August 23, 2013

As is the case a lot nowadays, Ryse: Son of Rome will allow players to speed up their multiplayer progress through microtransactions.

Whilst at Gamescom, a Microsoft producer was speaking to Videogamer about Ryse’s multiplayer component and likened it to FIFA Ultimate Team packs and the unlocks in Mass Effect 3. Armour-based upgrades will be available to players by accumulating gold in-game and then spending that on booster packs. Random loot is inside of these packs and the quality of said loot depends on whether the player chooses to get the bronze, silver or gold packs.

Of course, if you’re strapped for in-game cash and want to pay real money to get the cool stuff, you can do that, too:

“Say for instance a gold pack costs 15,000 gold, [and] you’ve only got 12,500 you can actually buy the difference and only spend a little bit to make it go to a Gold Pack. So we offer some variety there.”

One of the launch titles for Xbox One, the general reception for Ryse: Son of Rome has been wishy-washy at best. At preview events, it appears that this gladitorial effort from Crytek isn’t rubbing everyone up the right way. The news of these microtransactions also may leave a bad taste in a few mouths.