According to an interview with Gamespot, Senior environment artist Jonas Mattsson says The Witcher 3 has no loading times in game.
Entering and exiting buildings will be completely free of loading screens or anything.
“There’s no loading times. Only when you actually start the game, when die and load the game, or when you fast travel. That fast travel loading time depends on how far you have to travel of course. If you just fast travel a little bit, it’s a really short loading time.”
Loading time in games has become a hot topic again with Bloodborne and it is good to see CD Projekt Red talk about it.
They claim to have done this to keep the experience as fluid as possible.
I’m really curious to see how The Witcher 3 actually turns out in a few weeks given how ambitious it all feels right now.
The Witcher 3: Wild Hunt will be available on PS4, Xbox One, and PC on 19 May.
The full interview is available here on Gamespot and it is a great read.