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Gameplay mechanics revealed for narrative adventure Twin Mirror due out early 2019.

by on August 21, 2018
 

BANDAI NAMCO Entertainment Europe has today announced two new gameplay features for its upcoming psychological thriller Twin Mirror – the Mind Palace and The Double.

Twin Mirror is an episodic  narrative adventure composed of three parts, the first of which – Lost on Arriva is due early 2019.

Players will take on the role of Sam, an investigative journalist returning home to bury an old friend. But as Sam wakes up in his motel room with a blood-stained shirt and no memory of the night before he must embark on an investigation to discover the truth,

Revealed at Gamescom is his greatest talent – his Mind Palace. Over many years Sam has trained his mind to store memories and he can access at will and recreate memories from the past, or even piece together possible scenarios.

Another key mechanic is The Double – Sam’s inner voice that takes the form of a classy yet sarcastic version of himself. It is not clear if this voice is to hinder or help and players will need to discover the truth as they progress through the story, navigating between Sam’s instincts and the Double’s quirky guidance.

“We are very excited to reveal two of our major gameplay features for Twin Mirror here at Gamescom.” said Fabrice Cambounet (Senior Producer for Twin Mirror). “We believe this is a good insight into our unique narrative approach, having gameplay features intertwined within the story we want to tell. We can’t wait for the players to uncover the secrets hidden in Twin Mirror with the first episode in 2019!”

Twin Mirror’s first episode, ‘Lost On Arrival’ will be available in early 2019 for PlayStation 4, Xbox One and PC.

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