Super Smash Bros. Ultimate Director Sakurai comments on P5’s Joker development progress, the announcement, and more
Masahiro Sakurai commented on Joker in Smash’s development progress and more.
This week’s Famitsu has a development column with Masahiro Sakurai where he discusses Joker’s development progress, the announcement, and more. Read a quote below from Persona Central:
Although Joker is not in a playable state right now, he’s steadily being worked on. I personally hold Persona 5 in high regard, and I think it’s exciting to be able to work on it closely like this.
From the outset, Nintendo wanted to make the announcement at The Game Awards. Since it wasn’t developed at the time, I decided to make the presentation with an animation. I had a hard time scheduling the voice actors.
Recently, I’ve been able to finish the work I’ve been presented with and rest on weekends. Is the matchmaking of Super Smash Bros. Ultimate not going well? We’re currently investigating the matter. By the time this column goes up, that may be old news.
Joker will be the first DLC “Challenger Pack” for Super Smash Bros. Ultimate, including the playable character Joker from Persona 5, a stage, and a collection of music. This pack will be released next year.
Masahiro Sakurai also commented on Persona 5 as a game in an earlier interview. Read a quote from that below (translated by Source Gaming):
In Persona 5, the character illustrations are great! The game’s systems are great! The music is great! The monster designs are great! The environment is great! The story and dialogue are great! Lots of things are great! It’s a very strong game, so I’m sure many people are enjoying it. But personally, it takes an awful lot of time to play… For a working adult, the toughest part of any game is actually finding the time to play it.
Persona 5 is full of strong points, but the one that I feel stands out far above the rest is the “GUI,” which stands for “Graphical User Interface.” A thorough explanation might get rather difficult to understand, but in short, it’s stuff pertaining to the menus. In a broader sense, it also includes things like subtitles, the in-game time and HP displays, and other information arranged on the screen. “GUI” is usually shortened to just “UI” in the industry, so that’s what I’ll use below.
Watch the Joker reveal from The Game Awards below:
Super Smash Bros. Ultimate is available on Nintendo Switch. Read Chris’ review here.