The Mind Palace in Sherlock Holmes The Awakened is supposed to replicate when Sherlock loses himself in thought internally to try and solve puzzles. He does so by amalgamating various clues to try and solve problems and puzzles other sleuths may miss.
In Sherlock Holmes The Awakened, the Mind Palace is found in the menu and is critical to progressing through the story, as it provides key solutions and evidence to overcome the biggest puzzles of the game.
How does the Mind Palace work?
The Mind Palace is where the key puzzles of each chapter are solved. To begin with, they serve as blank, black synapses, but as big questions that need answering present themselves in each Chapter, these black synapses will become puzzles for you to solve.
Clicking on each question actually provides you with an instant hint to the solution in the form of coloured orbs that form in the centre of the black synapse. These orbs will either be yellow, green, or blue. These correspond to the following types of evidence:
- Yellow – Observations
- Blue – Items
- Green – Documents and Testimonies
The number of each orb tells you how many of each type you need to select to suggest the correct solution. The answer you’re looking for should always be relevant to everything you submit.
If you get one or more of the pieces of evidence right, then that orb will glow green. Any incorrect pieces of evidence submitted get removed from the pool, removing them from contention. Get all the orbs to turn green and you will have solved the Mind Palace puzzle, and revealed a new piece of information to progress the story.
Sherlock Holmes The Awakened | All Mind Palace solutions
It can be quite tricky solving each Mind Palace puzzle, so we’ve pulled together the solution for every Mind Palace question in the game for you.
SPOILERS AHEAD – YOU HAVE BEEN WARNED!
Question: Who ruined ‘The Strand’?
- Newsboy’s Testimony
- Book from Barnes
Revelation: Barnes, the local bookseller, ruined the newspaper.
Question: Why is Barnes acting so strangely?
- Dead Flowers on display
- Cactus in a cracked pot
- Mrs Flemming on Barnes
Revelation: Mr Barnes is in love with Mrs Flemming.
Question: What are the notable features of the abductor?
- Footprints in Captain Stenwick’s garden
- Sailor’s Knot
Revelation: Kimihia was kidnapped by a sailor.
Question: Where does Kimihia’s trail lead?
- The Strand – September 28, 1882
- Wallet with saltpetre
- Abductor is a Sailor
Revelation: All evidence points to the Port of London
For help finding the required evidence in Chapter 1, check out our Chapter 1 Walkthrough.
Question: Who abducted Kimihia?
- Character Portrait: Roy Solsby
- Nepali Boy’s Testimony
- Roy Solsby’s Testimony
- Barmaid’s Testimony
Revelation: ‘Dirty’ Sommers is the abductor.
Question: Where is Kimihia?
- Roy Solsby’s Testimony
- Hiring Notice
- Invoice for Sailcloth evidence
Revelation: In a warehouse holding sails and marked with red paint.
Question: Who is the dead man on the altar?
- Unknown Man on the Altar
- Advertisement Flyer
Revelation: Amos Colby from the Northwood Agency in Boston, USA.
Question: Where have the abducted been sent to?
- Tin Box with Edelweiss
- Warehouse 12 Happenings
- Cross Inside Rectangle
Revelation: Black Edelweiss Institute, Switzerland.
For help finding the required evidence in Chapter 2, check out our Chapter 2 Walkthrough.
Question: How to safely remove the Block B guard?
- Metal Tubes
- A Bottle of Sedative
Revelation: Use a handmade blowpipe with a sedative.
Question: How to get the key to Hell’s Door?
- Watson’s Successful Infiltration
- A Working Dumbwaiter
- Heidi’s Testimony about Hell’s Door
Revelation: Watson could find it and send it downstairs.
Question: How to get to Watson for help?
- Blocked Path Upstairs
- Patient Hates the Guards
Revelation: Use a patient to create a diversion.
Question: Why does Gygax care about Wolff?
- A Note from Professor Becker
- Gygax’s Patient Reports
- Character Portrait: Patient Wolff
Revelation: Wolff is the former director of the Black Edelweiss, Professor Becker.
Question: How to lure Gygax out of her office?
- Gygax’s Patient Reports
- Professor Gygax’s Testimony
- Very Important Patient
Revelation: Use Becker to distract Gygax.
Question: Where does the evidence lead next?
- A Hand-Written Letter
- A Telegram from New Orleans
- Letter from New Orleans Bank
Revelation: New Orleans, in the USA.
For help finding the required evidence in Chapter 3, check out our Chapter 3 Walkthrough.
Question: Who is the jewel seller ‘A’?
- Plaque with Philanthropists
- Banking House of E.W. Gray
- Opal Trader
Revelation: He’s most likely Mr E. Arneson, who lives in the French Quarter.
For help finding the required evidence in Chapter 4, check out our Chapter 4 Walkthrough.
Question: What happened to Davy?
- Door with a Horse Symbol
- Mansion Crime Scene
- The Horrors of the Arneson Mansion
Revelation: Davy retreated and barricaded himself in.
Question: How can the painting lock be opened?
- Secret Lock
- Letter From Locksmith
- Portrait of Mr Arneson
Revelation: By using Arneson’s signet ring.
Question: Where is the ring?
- Chapter 13: Raccoons
Revelation: A raccoon took it.
Question: How to learn the contents of the burnt message?
- Photo of Arneson with a Boy
- Letter from Lakofka
- Arneson’s Note on Bank and Ashmat
Revelation: Davy might hold the information.
Question: Where is Arneson currently?
- Love Letter from Arneson
- Letter from Northwood Agency
Revelation: Arneson was taken to a ‘location’ in the swamp.
For help finding the required evidence in Chapter 5, check out our Chapter 5 Walkthrough.
Question: How can Arneson be sedated?
- Snake Venom
Revelation: By combining ingredients at hand to make a sedative.
For help finding the required evidence in Chapter 6, check out our Chapter 6 Walkthrough.
Question: What is the cryptic message for Ashmat about?
- Killing Tempest Article
- Barnes’s first look at the Book
- Stevenson Family
Revelation: A gathering at a Stevenson-built lighthouse west of Lochaber.
Question: Who is the cult leader, and what is their goal?
- Ardnamurchan Lighthouse
- Ritual of Awakening
- Profile of A Rochester (presumed dead)
Revelation: Archibald Rochester – he plans a rite at Ardnamurchan Lighthouse.
For help finding the required evidence in Chapter 6, check out our Chapter 7 Walkthrough.
Question: How to interrupt the hypnosis from the lens?
- Obsidian Dagger
- Warning from Ashmat from R.
- Strange Device with Beams
- Entranced People
Revelation: Energise the lens, then strike it with the obsidian dagger.
Question: How to stop the ritual?
- Obsidian Dagger
- Khaelid Lenses’ Weakness
- Modified Lighthouse Lantern Blueprint
Revelation: Follow the sabotage plan.
For help finding the required evidence in Chapter 6, check out our Chapter 8 Walkthrough.